Listed here are 26 Google Internship, Research and Professional Jobs in Canada.
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Head of Professional Services, Google Cloud
Qualifications:
- 10 years of relevant field delivery experience.
- 10 years of experience creating and executing on P2V, V2V solution architectures, or enterprise infrastructure migration plans.
- Experience on-boarding, mentoring, developing, managing, scaling, and running a team.
- Experience working cross-functionally with geographically dispersed teams and customers. Ability to travel up to 30% of the time
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- Research Scientist, Google AI
Qualifications:
- PhD in Computer Science, related technical field, or equivalent practical experience.
- Programming experience in C, C++, and/or Python.
- Experience in Natural Language Understanding, Computer Vision, Machine Learning, Algorithmic Foundations of Optimization, Data Mining or Artificial Intelligence.
- Experience contributing to research communities and/or efforts, including publishing papers in machine learning venues.
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- Infrastructure Cloud Consultant, Google Cloud Professional Services
Qualifications:
- Bachelor’s degree in CS, Engineering, technical field or equivalent practical experience.
- 3 years of experience project managing/delivering technical solutions.
- Experience in networking, compute infrastructure (servers, databases, firewalls, load balancers), and architecting/developing/maintaining cloud solutions in virtualized environments.
- Experience in one of the following: Networking, DevOps, Security, Compute/Storage, Hadoop, Kubernetes, or SRE.
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Sales Engineer, Government, Google Cloud
Qualifications:
- Bachelor’s degree in Computer Science, a related technical field, or equivalent practical experience.
- 5 years of experience working as a Technical Sales Engineer in a cloud computing environment or equivalent experience in a customer facing role (including working as a member of a Professional Services or Systems Engineering team).
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Analytical Lead, Retail
Qualifications:
- Bachelor’s degree or equivalent practical experience.
- 5 years of work experience focused on client-facing analytics or strategy consulting.
- Experience using SQL, R and Web Analytics Platforms.
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Research Intern, 2020
Qualifications:
- Currently enrolled in a Bachelor’s, Master’s or PhD degree in Computer Science, Linguistics, Statistics, Biostatistics, Applied Mathematics, Operations Research, Economics, Natural Sciences or a related technical field.
- Experience in one or more areas of Computer Science, such as Natural Language Understanding, Neural Networks, Computer Vision, Machine Learning, Deep Learning, Algorithmic Foundations of Optimization, Data Science, Privacy, Trust & Safety, Software Engineering or similar.
- Experience with one or more general purpose programming languages including: C/C++, Java, MATLAB, Go or Python.
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Software Developer Intern, BS, Fall 2020
Qualifications:
- Currently enrolled in a Bachelor’s degree program in Computer Science, or related technical field.
- Experience with Data Structures or Algorithms (i.e. completing a data structures or algorithms class, coursework, course projects, research, individual projects, internships, or other practical experience inside or outside of school or work (including open source hobby coding)).
- Experience in Software Development and coding in a general purpose programming language.
- Examples of coding in one of the following programming languages including but not limited to: C, C++, Java, JavaScript, or Python.
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Game Director, First-Party Games, Stadia
Qualifications:
- Experience as a game director or similar role.
- Experience recruiting, growing, and guiding a design team.
- Experience with game design principles, theories, and their relation to player experience and satisfaction.
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Research Scientist, Google AI
Qualifications:
- PhD in Computer Science, related technical field, or equivalent practical experience.
- Programming experience in C, C++, and/or Python.
- Experience in Natural Language Understanding, Computer Vision, Machine Learning, Algorithmic Foundations of Optimization, Data Mining or Artificial Intelligence.
- Experience contributing to research communities and/or efforts, including publishing papers in machine learning venues.
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Technical Account Manager, Stadia
Qualifications:
- Bachelor’s degree or equivalent practical experience.
- Experience with C, C++, debugging, and compilation environments.
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Game Producer, Publishing, Stadia
Qualifications:
- 5 years of production experience on shipped console/PC or mobile games.
- Production experience in a publishing organization.
- Experience a producer and/or other production roles on shipped game titles.
- Ability to travel domestically and internationally up to 25% of the time.
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Technical Product Expert, Stadia
Qualifications:
- Experience with C, C++, C#, debugging, and compilation environments.
- 10 years of experience working with/for video game developers or publishers.
- Experience with external customer or partner-facing communication.
- Experience as a game client developer in a programming position.
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Senior Animator, First-Party Games, Stadia Games and Entertainment
Qualifications:
- Experience working on AAA games.
- Experience with animations schematics, rigging, and skinning.
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Tech Animation Director, First-Party Games, Stadia Games/Entertainment
Qualifications:
- Experience as a Technical Animation Director on multiple AAA games.
- Experience with animation systems and pipelines.
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Technical Solutions Engineer, Stadia
Qualifications:
- Experience programming in C/C++.
- Experience developing for console, PC, and/or mobile.
- Experience with graphic APIs such as Open GL or Vulkan.
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Head of QA and Localization, Stadia Games/Entertainment
Qualifications:
- 10 years of experience in game development and quality management for AAA gaming.
- 5 years of experience leading vendor operations and working with outsourced partners.
- Experience with testing methodologies (e.g., compatibility/performance/acceptance testing, user experience, test driven development, regression).
- Experience working with localization content management systems, version control systems, and media localization tools.
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Technical Artist, First-Party Games, Stadia Games/Entertainment
Qualifications:
- Experience in technical art in the video game industry or other relevant industry.
- Experience in the full production cycle of a video game.
- Experience with game industry tools (e.g., Unreal, Unity, 3D modeling software, database systems, etc.).
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Technical Design Director, First-Party Games, Stadia
Qualifications:
- Experience as a Technical Design Director or in a similar role.
- Experience working with scripting languages and analyzing/debugging logic errors.
- Experience optimizing gameplay elements to ensure they respect budgets.
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Level Design Director, First-Party Games, Stadia
Qualifications:
- Experience in a Level Design Director or similar role throughout all phases of the development process.
- Experience with level design principles, theories and their correlation with player experience and satisfaction.
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Senior Level Designer, First-Party Games, Stadia
Qualifications:
- Level design experience with at least one shipped title in the field.
- Experience with level design principles, theories, and their correlation with player experience and satisfaction.
- Experience incorporating data and metrics into design.
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Senior Tools Programmer, First-Party Games, Stadia
Qualifications:
- Experience programming in C#.
- Experience with WPF/XAML.
- Experience with CI/CD systems and build systems.
- Experience with version control systems (e.g., Perforce).
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Research Intern, 2020
Qualifications:
- Currently enrolled in a Bachelor’s, Master’s or PhD degree in Computer Science, Linguistics, Statistics, Biostatistics, Applied Mathematics, Operations Research, Economics, Natural Sciences or a related technical field.
- Experience in one or more areas of Computer Science, such as Natural Language Understanding, Neural Networks, Computer Vision, Machine Learning, Deep Learning, Algorithmic Foundations of Optimization, Data Science, Privacy, Trust & Safety, Software Engineering or similar.
- Experience with one or more general purpose programming languages including: C/C++, Java, MATLAB, Go or Python.
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Video Game Technical Director, First Party Games, Stadia
Qualifications:
- 10 years of experience in a technical leadership position and with shipped titles within the game industry.
- Experience with the optimization and architecture of video game technology and development.
- Experience recruiting and building teams and delegating and motivating technical experts.
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Senior Game Designer, First-Party Games, Stadia Games/Entertainment
Qualifications:
- Experience in game design and at least one shipped title in that field.
- Experience with game design principles, theories, and their correlation with player experience and satisfaction.
- Experience incorporating user data and metrics into design.
- Experience organizing and structuring work and communicating with a diverse audience.
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Senior Graphics Programmer, First-Party Games, Stadia
Qualifications:
- 8 years of experience contributing to rendering systems in AAA titles.
- Experience in C++ and with Shader programming language.
- Experience with modern GPU architecture and bottlenecks. Experience debugging and optimizing rendering system performance on the GPU and CPU.
- Experience in modern game engine design and architecture.
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Creative Director, First-Party Games, Stadia
Qualifications:
- 10 years of experience in the game industry, having shipped multiple AAA games.
- 7 years of experience as a creative or design director.
- Experience leading the creative for at least one live service game.
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Technical Art Director, First Party, Stadia
Qualifications:
- 8 years of experience in the game industry with multiple AAA titles shipped in senior technical art roles.
- Experience with modern video game technology and architectures processes used in development.
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Animation Director, First-Party Games, Stadia Games and Entertainment
Qualifications:
- Experience in 3D animation and as an animation director.
- Experience with animation systems and pipelines.
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Executive Game Producer, Stadia Games and Entertainment
Qualifications:
- 10 years of production experience on shipped console/PC high definition games.
- Experience in game production, establishing success criteria for innovation and games as a service.
- Experience with various game genres and current Industry trends.
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Game Design Director, Publishing, Stadia
Qualifications:
- 7 years of experience working on AAA games in senior game design roles.
- Experience with single and multiplayer game-play, systems design, and how they interact with each other.
- Experience working with engineers, game designers, and artists.
- Experience in game design theory.
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Technical Director, Studio, Stadia Games and Entertainment
Qualifications:
- 10 years of experience in a technical leadership position and shipped titles within the game industry.
- Experience in the optimization and architecture of video game technology and development.
- Experience shipping AAA games.
- Experience in modern video game technology.
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Senior Engine Programmer, Stadia Games and Entertainment
Qualifications:
- 8 years of experience in the game industry, contributing to AAA titles in technical roles.
- Experience with modern game engine design and architecture.
- Experience debugging and optimizing memory, bandwidth, and performance both at both high and low level.
- Experience communicating technical concepts to other members of the development team.
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Production Director, Stadia Games and Entertainment
Qualifications:
- Experience launching games as an executive producer development director or other relevant position.
- Experience with development methodologies, best practices, production life cycle, tools, and processes.
- Experience recruiting, growing, and guiding production teams.
- Experience managing complex organizational and operational issues.
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Senior Gameplay Programmer, First-Party Games, Stadia
Qualifications:
- Experience in C/C++, video game technology and tools.
- Experience leading and managing a team of gameplay programmers during all production phases.
- Experience reviewing and giving constructive feedback.